
Phragmata Demo V3
A downloadable prototype
Updated for Cologne Game Lab Showcase Winter 26.
Please feel free to record your sessions, give feedback, ask questions and report bugs to develop the prototype together! Survey: https://docs.google.com/forms/d/e/1FAIpQLSc6Mps3qyo4IT0Gf2x3BUZmFMqc8ZMMzH0VFPWs...
In the Survey you can find a Mailing List for exclusive Playtest Demos.
Logo by https://tremor13.artstation.com/projects
Music: Shiki - Mercury Lamp (placeholder, in honor)
Special thanks to Liwady Miele for laying foundation for Audio Sync System and Lucktape Games from Tony The Mole for helping with animation
NOTES FOR PLAYTESTING
To start playing, simply exit the spawn zone. Be sure to collect your free EXP boosts first! Survive until minute 10 to fight against Elyxir, the Boss Enemy.
Q&A
Where are the Rhythm Elements?
Currently, only the Boss attacks on-rhythm, shooting and reload-times are synced to the music.
How do I dodge the Boss Attack?
Listen to its sound cue to know when to dodge - Its attack is almost undodgeable without using invincible frames!
How do I stay in the air?
Some abilities reset your gravity and make you float for a small duration. Use them frequently to not worry about falling down. Dash, Scythe, Burst and Missile reset your gravity. Gliding stops you from falling.
What are Invincibility frames?
Some games include an invincible time window to be able to dodge ANY attack. You probably know them from dodge-rolling. In PHRAGMATA, Dash, Scythe and Execute have Invincibility frames.
| Updated | 4 minutes ago |
| Status | In development |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | MemxryExe |
| Tags | Indie, indiedev, Low-poly, Movement Shooter, movementshooter, ps2, Retro, Roguelike, solodev, Solo RPG |
Download
Install instructions
unpack .zip and start .exe



Comments
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Best game ever made !
awesome!